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[1]linxun. Balancing user requirements and implementation difficulties in the requirements engineering of production tools for user-generated content:a case study of an animation application Multimedia tools and applications, 2022,
[2]linxun. 时空建构与时空渗透:论博物馆文化传播的媒介技术逻辑 艺术百家, 2020,
[3]linxun. The Automatic Evaluation of Regularity and Semantic Decodability in Wallpaper Decorative Patterns Perception, 2019,
[4]linxun. The impact of multimodal interaction application in relieving anxiety for older patients Basic & Clinical Pharmacology & Toxicology, 2019,
[5]linxun. Effect of information presentation mode on driver's response ability and mental workload Basic & Clinical Pharmacology & Toxicology, 2019,
[6]linxun. Effect of Somatosensory Interaction Technology in Relieving Anxiety for Hospitalized Patients Basic & Clinical Pharmacology & Toxicology, 2019,
[7]linxun. 工业设计中显控台的人体工效学方法研究 浙江理工大学学报(社会科学版), 2019,
[8]linxun. Social car: The research of interaction design on the driver's communication system Concurrency Computation, 2019,
[9]linxun. Research on the application of regional cultural symbols in industrial design Advances In Intelligent Systems And Computing, 2019,
[10]linxun. Realization and Analysis of Techno-Emotive Learning Environment Model: Game-Based Learning as an Education Innovation for Primary Schools Interciencia , 2018,
[11]linxun. Assessing the impact of workplace design on employee productivity: A Comparative Study of university libraries in China and Pakistan Interciencia, 2018,
[12] 文化符号的数学思维 同济大学学报(社会科学版), 2010,
[13] 传统建筑文化符号中的数学观 2010第四届全球传播论坛论文集, 2010,
[14] "现代纤维艺术的审美思考 "《艺术评论》2009年 第11期 中国艺术研究院主办,国家级艺术类核心期刊、 CSSCI核心期刊 《艺术评论》杂志 CSSCI核心期刊, 2009,
[15] "对称与图形创意------基于图形组织结构的数学原理与应用 "《包装工程》第27卷,第2期 2006年4月(中文核心期刊) 《包装工程》第27卷,第2期 2006年4月(核心期刊), 2006,
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