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Scientific Research
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Scientific Research
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Paper Publications:
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Balancing user requirements and implementation difficulties in the requirements engineering of production tools for user-generated content:a case study of an animation application.Multimedia tools and applications.2022
时空建构与时空渗透:论博物馆文化传播的媒介技术逻辑.艺术百家.2020
The Automatic Evaluation of Regularity and Semantic Decodability in Wallpaper Decorative Patterns.Perception.2019
The impact of multimodal interaction application in relieving anxiety for older patients.Basic & Clinical Pharmacology & Toxicology.2019
Effect of information presentation mode on driver's response ability and mental workload.Basic & Clinical Pharmacology & Toxicology.2019
Effect of Somatosensory Interaction Technology in Relieving Anxiety for Hospitalized Patients.Basic & Clinical Pharmacology & Toxicology.2019
工业设计中显控台的人体工效学方法研究.浙江理工大学学报(社会科学版).2019
Patents:
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Published Books:
社会设计概论
新媒体艺术概论
数学之美
新媒体艺术
《对称与图形创意》专著(此书荣获2005年度上海交通大学学术专著出版基金资助)
Research Projects:
2021-敦煌艺术中的数学观及其现代价值研究
2020年繁荣计划专项--敦煌艺术中的数学观及其现代价值研究
新媒体视角下“颜色革命”的防范和抵御研究
数字会展的技术及艺术实现研究
“上海交通大学学术专著出版基金”
渲染数据库的创建、管理系统构建(国家高技术研究发展计划(863计划))
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